Polish scientists from the Institute of Animal Reproduction and Food Research of the Polish Academy of Sciences (PAN) in Olsztyn are part of the international team that created the free Precision Farming add-on – Precision Farming, to the world-famous game Farming Simulator 22.
The Precision Farming project is an international initiative of agricultural experts, technologists, scientists, innovators and computer game designers from John Deere, Giants Software, University of Hohenheim, University of Reading, Grupo AN (Spain’s largest grain cooperative) and the Institute of Animal Reproduction and Food Research of the Polish Academy of Sciences.
Farming Simulator is a simulation game developed by the Swiss company Giants Software. This is one of the most advanced and popular simulators in the world that allows players to learn all the secrets of farming.
Precision Farming appeared in Farming Simulator at the initiative of John Deere, as part of the Precision Farming project funded by EIT Food, a leading European food innovation entity.
“The aim of our project is to promote knowledge about modern agricultural technology and sustainable food production practices among people who meet agriculture only virtually”, says Tomasz Jeliński, a chief specialist of the Institute of Animal Reproduction and Food Research of the Polish Academy of Sciences.
In the first Precision Farming from 2020, the basis of the game was fertilization and planning treatments in the field.
In the latest add-on game, the player can get to know all the advantages of precision farming. The add-on allows for variable dosing of sowing, weed control by means of point spraying or variable doses of fertilization with the use of crop sensors. New to Farming Simulator 22 is the environmental score, which allows to optimize the impact of crops on the external environment.
Adrian Andrzejewski